Late into Shadow of the Erdtree, Elden Ring’s first and solely DLC, I encountered one thing I might by no means seen earlier than in a From Software program recreation. Nestled in a far nook of the Land of Shadow was a village untouched by the dying, devastation, and decay left within the wake of Messmer The Impaler’s bloody conquest. There, I watched timber sway gently because the wind swept by way of and marveled on the multicolored flowers unfold throughout a discipline of lush inexperienced grass. The twilight of an overhanging moon met the golden rays of a life-giving tree towering above, making a dream-like tranquility that was accentuated by gentle, sorrowful music. No monsters lurked within the shadows and no threats awaited round corners; there was simply lovely, untarnished serenity.
Shadow of the Erdtree takes gamers to the Land of Shadow, a spot that has been hidden away, the place the legal guidelines of the commemorated Golden Order that governs The Lands Between had been written in blood, and that has been forgotten and left to fester. Battling by way of the Land of Shadow’s quite a few castles, caves, and crypts delivers precisely what you need from a From Software program recreation and what made Elden Ring an open-world masterpiece when it was launched two years in the past. It provides the identical thrilling sense of player-empowered exploration and rewarding discovery, in addition to the satisfaction of triumphing over adversity. These features of Elden Ring are all as potent in Shadow of the Erdtree, however it’s the sport’s subversions which are probably the most placing.
Shadow of the Erdtree is stuffed with surprises, whether or not it is an surprising second of calm, a brand new gameplay twist, or a story revelation. The largest of those, nevertheless, pertains to my expectations. I used to be prepared for a modest-sized enlargement to the world of Elden Ring akin to Bloodborne’s The Outdated Hunters or Darkish Souls 3’s Ringed Metropolis. What I obtained, nevertheless, was a full-fledged, 30-hour recreation crafted by a crew that’s peerless in the case of creating worlds that really feel as harmful and unnerving to be in as they’re satisfying to beat.
Unsurprisingly, conquering the Land of Shadow is not simple. Even in the event you’ve accomplished the bottom recreation and have spent a whole lot of hours scouring the Lands Between for weapons, spells, and gadgets whereas leveling up your Tarnished warrior, the Land of Shadow renews the sense of problem by as soon as once more stacking the percentages in opposition to you. Each battle within the DLC is hard-fought, with every little thing from roving mobs of troopers and immortal skeletons to legendary warriors and beings from the outer reaches of the cosmos being lethal threats.
It is because the DLC makes use of a definite leveling system known as Shadow Realm blessings. Scadutree Fragments scattered across the Land of Shadow can be utilized at Websites of Grace to boost assault energy and injury negation, whereas Revered Spirit Ash will do the identical for Torrent, your spectral steed, and your Spirit Ash summons. There’s a distinctive set of stats that solely apply to your character whereas within the Land of Shadow, so all Tarnished will begin on the again foot. However by way of cautious exploration and by defeating notable enemies, you may acquire the power to face your floor a bit extra.
Saying that the DLC makes the sport laborious once more is a really apparent factor to level out, however the implication of it should not be underestimated. After a whole lot of hours within the Lands Between, a spot designed to be unforgiving to the foul Tarnished in quest of the Elden Ring, it feels extra like residence than an uncharted land of risks. The Land of Shadow is a powerful reminder of how intoxicating the sensation of preventing tooth and nail to outlive is. In service of enhancing the glory of victory and the sting of defeat, From Software program has outdone itself in the case of enemy design and boss encounters. There are particular demonic denizens of the Land of Shadow who, even having accomplished the sport, I am not assured I might constantly defeat. Some transfer in a method that’s unpredictable and erratic, making it troublesome to seek out a gap to strike, whereas others merely tank your assaults and dish out retaliations threefold, ending your life within the blink of a watch.
Bosses require cautious commentary and exact executions to finest. Moreso than within the Lands Between, I discovered myself switching weapons and methods steadily to satisfy the wants of the problem I used to be going through. Early on, whereas preventing a very aggressive boss wielding two swords, I opted so as to add a defend with a parry capability to my construct, permitting me to negate a number of the injury and create alternatives to do injury. In one other struggle, I stored my opponent at arm’s size through the use of a weapon that had longer attain, whereas additionally buffing myself utilizing magic and gadgets to make my assaults extra lethal. Shadow of the Erdtree supplies a wonderful mixture of bosses that may take a look at your ability and understanding of encounters, and plenty of are jaw-dropping spectacles that exhibit simply how good From Software program is at making bizarre and majestic creatures that make you’re feeling fragile.
The sport does not make any drastic adjustments to the underlying gameplay mechanics past the improve system however does introduce loads of selection by way of new weapons, magic spells, and gadgets. A single playthrough is not sufficient to get a great grasp on all of it, given what number of there are, however you are certain to seek out one thing new that’ll introduce a recent dynamic to fight methods. I used to be notably keen on the hand-to-hand fight choices, and switched between the targeted punches and kicks of the Dryleaf Arts and the ferocious Purple Bear’s Claw, which tears on the enemy with a flurry of strikes. In any other case, Shadow of the Erdtree performs like Elden Ring, which is nothing to balk at given how refined its fight is.
[Shadow of the Erdtree is] crafted by a crew that’s peerless in the case of creating worlds that really feel as harmful and unnerving to be in as they’re satisfying to beat.
The actual magic, nevertheless, is within the exploration, which leverages From Software program’s unequalled ability at creating memorable worlds. The Lands Between has a formidable vary of areas to journey in–the huge fields of Limgrave, the magical Academy of Raya Lucaria, and the depths of the Siofra and Ainsel rivers, to call a few–but its key areas are all unfold out throughout a major landmass. The Land of Shadow manages to seize the identical sense of scale however is extra dense in its development. This implies you are transferring from one memorable location to the subsequent in fast succession, and every location has that handcrafted really feel that you just would not anticipate from an open-world recreation; they’ve distinct coloration palettes, lighting, structure, enemies and sounds, all of which come collectively to evoke a really explicit temper and environment.
Three-Path Cross, one of many first areas you arrive in, is straight away identifiable as a spot the place vital life was misplaced. Graves stretch out so far as the attention can see, and grey, withered timber twist in on themselves, seemingly razed in a wave of fireplace. Pained violin notes and delicate however haunting operatic singing make it really feel such as you’re in an afterlife of sorts–a cursed Valhalla. One other location adjustments the tone of the sport to that of psychological horror, by which you are hunted by terrifying enemies that drive you to insanity in seconds. It is darkish and grey, with a fog so thick hanging above that gentle barely makes it by way of. It is a spot that bears the indicators of an Outer God’s meddling and the spooky atmosphere makes each step ahead tense. In one more location, a blood-red sky pulses with the sunshine of thunder, with extreme and sharp mountain ranges piercing the sky, as if a colossal dragon is biting into the good unknown above. With out exaggeration, each single main location in Shadow of the Erdtree is awe-inspiring.
The variety of aesthetics and tones does not come at the price of cohesion because of the way in which the Land of Shadow is layered and related. Looping pathways and folding dungeons are an indicator of From Software program video games, however in an open world, that is troublesome to realize outdoors of particular dungeons which are extra remoted. Whereas that second of opening a door and discovering your self on the security of a bonfire you had been beforehand at are fewer and additional in between, the satisfaction of them is greater than matched in Shadow of Erdtree’s feeling of following a route whereas not understanding the place it leads, after which rising into an unlimited new space. On various events, I ventured down a ladder or off the overwhelmed path and thru a cave, solely to emerge on the other aspect of the map.
There’s depth and breadth to the Land of Shadow; every time I stumbled into a brand new location, I felt slightly smaller and the world felt an entire lot greater. A few these moments concerned doing issues which are admittedly a bit obtuse, to the purpose that they might make reaching particular areas irritating, however they are often found out by taking it gradual and connecting a number of dots, which messages left by gamers ought to assist with. There is a second in Elden Ring when, after beating Godrick, The Grafted, you stroll out onto a cliff overlooking Liurnia. I bear in mind having an eye-widening, „How large is that this recreation?“ response to that; Shadow of the Erdtree is crammed with moments identical to that. In each sense of the phrase, it’s sublime–a world that conjures up admiration with the immensity of its scale.
That scale is not any much less formidable in the case of narrative. As at all times, that is an space I can’t describe intimately to protect the expertise for others. The fundamentals, nevertheless, contain following within the footsteps of Miquella, an Empyrean who has seemingly deserted the Golden Order, The Better Will, and his mom, Queen Marika, in quest of one thing else. This has taken him to the Land of Shadow, residence of one other little one of Queen Marika: Messmer, The Impaler, and shut behind him, different Tarnished have additionally gathered within the Land of Shadow to observe in Miquella’s footsteps.
The story that’s advised in Shadow of the Erdtree is additive to Elden Ring’s general narrative and fills in some conspicuous gaps in our understanding of the occasions that transpired. Miquella’s Cross might be discovered all through the lands and serves as a breadcrumb path that results in a really stunning conclusion. Whereas the stakes are big for Miquella, the smaller private tales of the man Tarnished are additionally memorable. There are connections again to figures within the Lands Between and references to new ideas that make the lore a lot richer. Importantly, it is a story that also is purposely filled with gaps, leaving the door open for hypothesis and interpretation from the neighborhood of avid lore hunters that From Software program’s video games have cultivated.
Elden Ring was a masterful open-world recreation that I might describe as generation-defining–it will go down in historical past as one of many all-time greats. However, when the ultimate blow was struck within the Land of Shadow and my journey got here to an finish, I could not assist however mirror on the way it has made me really feel and what has caught with me. Sure, the moment-to-moment gameplay is thrilling, filled with alternatives, and refined to close perfection, however it’s the universe that From Software program and George R. R. Martin have constructed, and the tales they’ve advised inside it, that I consider is their crowning achievement.
With all that Shadow of the Erdtree provides to accompany what exists within the Lands Between, the story of Elden Ring now feels full and its world complete, and it is a staggering achievement. It is darkish fantasy finished masterfully; wealthy intimately and complex in its development; a spot that feels harmful and merciless, crammed with memorable characters, fascinating guidelines, mind-bending ideas, and competing ideologies. It is an achievement in world-building creativity that stands head-and-shoulders above the remaining, with the closest comparability I could make being the late, nice Kentaro Miura’s Berserk. Elden Ring: Shadow of the Erdtree is From Software program’s victory lap, an unmissable tour de power that’s each bit as good as the unique recreation.