Nexon has revealed particulars on three new characters within the run-up to the discharge of The First Descendant. We’ve two new Suppots in Enzo and Yujin, whereas Esimeo brings some heavy-hitting explosive firepower to the combo.
Enzo
Enzo retains everybody stocked and equipped, in addition to including survivability. Seems to be an excellent assist choice for these harder endgame actions the place logistics are as a lot of an issue because the boss well being pool.
- Position: Help
- Characteristic: A supporter who makes use of provide drones. Instructions the battlefield by supplying ammo to allies whereas launching long-range assaults with drones on the similar time.
- Descendant Attribute: Non-Attribute
- Unique Gear/Capability – Inorganic Matter Spatial Consciousness Summoning- Enzo’s Arche means allows him to summon inorganic matter positioned in his acknowledged area to the periphery of his Arche’s vary. Whereas it could seem to be a close to all-powerful means at first, it has clear limitations. He can’t summon natural matter, and the inorganic matter he can summon consumes his Arche primarily based on their mass, so weapons of a sure degree can’t be summoned. Nevertheless, he just about can summon a limiteless quantity of rounds for tactical squad-use, and for bombing-support drones, which might be saved in his unique armory.
Passive – Shoot Help | Grants Fireplace Help to allies inside an space round Enzo, rising their max ammo capability. This effectivity of this impact will increase marginally with the variety of Enzos within the squad. Effectivity will increase when Enzo disarms the safety of the Encrypted Vault, and rewards improve when this occurs. |
Begin Provide | Summons a Bullet Supplying Gadget on the designated location. Provides bullets to allies that method the Gadget. The Bullet Supplying Gadget can be utilized as soon as by every ally, and disappears when everybody has used it or its length ends. |
Explosive Drone | Launches an Explosive Drone ahead. The Explosive Drone explodes on contact with an enemy or a terrain object, dealing injury. |
Improve Fight Go well with | Summons a Defend Restoration Comms. When the Defend Restoration Comms is first summoned, recovers Enzo’s Power Defend by a specific amount, then continues to get well the Power Defend by way of Improve Fight Go well with impact. |
Good Help | Summons a Small Provide Ship to himself and his allies. The Small Provide Ship periodically gives Provide Bullets and grants Good Help to allies. The Small Provide Ship assaults enemies in entrance whereas it’s lively, and when the talent ends, it fires a missile ahead that causes an enormous explosion at its vacation spot. |
Esiemo
A fun-looking package that may reward aggressive play. Cost in whereas doing injury, drop bombs and mines, then trigger all of them to blow for maixmum impression.
- Position: Burst DPS
- Characteristic: A Burst DPS who handles explosives. Attaches bombs to enemies and detonates them on the proper alternative.
- Descendant Attribute: Fireplace
- Unique Gear/Capability – Arche Reactive Blast-Proof Go well with – Along with the essential safety that it gives, this go well with has the power to gather chemical particles that Esiemo discharges by way of numerous routes and retailer them in an explosion-ready state. With an unlimited capability value, it may possibly theoretically wipe out an space the scale of Kingston in a single blast. The rationale Esiemo could make a reputation for himself, with out being caught within the explosions he creates, is that the Arche particles captured within the go well with neutralize all hazardous supplies concerned within the explosion. It concurrently offsets the kinetic power utilized to Esiemo.
Passive – Adventurous Behavior | Drops a bomb on the bottom when the protect is totally depleted. |
Time Bomb | Launches a Sticky Bomb ahead. The Sticky Bomb attaches to an enemy or terrain function on contact. |
Blast | Immediately detonates hooked up bombs. Bomb injury will increase with the variety of hooked up bombs. |
Guided Landmine | Locations a Guided Landmine at present location. As soon as positioned, the Guided Landmine will fly to an enemy inside its detection vary and connect to it. |
Arche Explosion | Begins shifting ahead quick. On collision with an enemy whereas charging, inflicts Knockback. When the motion ends, offers injury to close by enemies and removes buffs from them. After the talent ends, Esiemo enters Insanity state. |
Yujin
Yujin can throw out some helpful debuffs to make taking down powerful targets simpler for the group, whereas additionally being a stable therapeutic choice from a distance, so that you don’t have to dive into hazard to assist a teammate.
- Position: Help
- Characteristic: A healer supporter who makes use of his choose drones to heal allies. He heals allies and grants them useful buffs after figuring out the gap between the allies and him.
- Descendant Capability: Non-Attribute
- Unique Gear/Capability: Mobile Regeneration Enhance Issue Generator – Relying on a Descendant’s personal Arche, it’s common for regular Arche to extend skills or immunity. However Yujin’s Arche had no impact on him in any respect. The therapeutic mechanism in Yujin’s Arche solely utilized to different folks. The Arche was of no assist to him. Everybody within the testing lab fell silent for a second. Yujin was the primary to open his mouth. Casually joking this was the rationale why he was delicate, he mentioned since he was a health care provider, it naturally made sense. Nevertheless, since he completely hated being bothered, Yujin requested the therapeutic system be developed in order that he can be bothered much less.
Passive – Cease Overreacting | Considerably reduces the time to rescue allies. Targets rescued by Yujin will increase to Max HP for a sure time period. |
Solidarity Therapeutic | Summons a Restoration Drone that attaches to allies to heal them. Recovers goal and will increase their ATK by way of an Accelerant impact upon dismissal. |
Restructure Serum | Fires a Restructure Serum ahead, lowering DEF and inflicting Allergy. When attacking enemies with Allergy, heals close by allies and grants further therapeutic to allies who kill the enemy. |
Stimulant Spray | Grants Stimulation to allies. Whereas Stimulation is lively, incoming DMG is decreased and restoration is obtained when Stimulation ends. |
Hyperactive Therapeutic Floor | Heals self and allies, granting Purification and Immunity to take away and forestall debuffs. Further restoration relies on the variety of allies and enemies inside vary. Yujin is granted Hyper Exercise impact, rising his ATK and talent energy. |