Abstract
- No person Needs to Die is out now for Xbox Sequence X|S.
- The sport is an revolutionary expertise happening in futuristic New York Metropolis, impressed by neo-noir movies.
- Polish studio Vital Hit Video games have pushed the boundaries of storytelling, combining photorealistic graphics and a novel narrative expertise to ship a wealthy, immersive story.
An image tells a thousand phrases and, in our interactive noir story, No person Needs to Die, the stylized imaginative and prescient of the longer term is the lead character of our dystopian expertise.
No person Needs to Die is a story journey that sees you controlling two investigators as they unravel the thriller of a serial killer in a cyberpunk New York – uncovering the darkness surrounding the town’s elite within the course of.
To completely submerge gamers on the planet of New York 2329, our crew at Vital Hit Video games have imagined a neo-noir cyberpunk setting stuffed with thought-provoking touchpoints. This hyper-realized setting absolutely transports gamers into the lives of our protagonists, James and Sara, giving gamers a wealthy and fascinating expertise as they pursue a serial killer focusing on the town’s elite.
Inbuilt Unreal Engine 5 and optimized for Xbox Sequence X|S, we have now pushed the boundaries of storytelling for gamers, combining photorealistic graphics and a novel narrative to create a one-of-a-kind story-focused gameplay expertise.
We needed No person Needs to Die to straddle the worlds of movie and gaming and create an attractive spectacle for our gamers. We leaned closely into the noir landscapes of iconic movies, novels, and comics, combining the Thirties stylings with futuristic visions of New York to create No person Needs to Die’sworld and convey the thriller and intrigue on the coronary heart of our recreation. Listed below are a few examples of the thought we put into our areas:
Inexperienced Tower
As gamers enter the primary crime scene, they’ll be overwhelmed by the opulence of the condo’s artwork deco structure. The condo is ornately embellished with stylized patterns, onerous edges and low-relief designs – all in stark distinction to the distinctive investigation instruments at James’ disposal.
James’ Condo
James’ Condo brings the dystopian narrative on the coronary heart of No person Needs to Die to the middle, with a darkish and gritty ambiance. His condo constructing is in disrepair and raveled, very like his life firstly of the sport. His house is a mix of superior expertise that meets Thirties fashion, with the in-built automated decontamination bathe performed down by the Streamline Moderne artwork deco aesthetic of the lavatory. His high-tech investigation board contrasts with the condo’s uncovered bricks and smoky haze.
As a small crew, we’re so excited for gamers to dive into this world we have now poured our hearts and souls into for the final 4 years, which you’re going to get to do very quickly. No person Needs to Die is now accessible on Xbox Sequence X|S.