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02 July 2024, 11:27
In The First Descendant we have now quite a lot of characters to select from. Because of this information you’ll study one thing about them and their expertise.
Supply: The First Descendant, developer: NEXON Video games
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The First Descendant is an action-packed TPP recreation through which we crew with different gamers and struggle againt sturdy enemies. In fact, it’s attainable to make use of varied courses in fight. On this information we’ll introduce all of the characters and their expertise. If you wish to study extra about their backstory, we advocate you to go to an official TFD website.
Characters courses and expertise in The First Descendant
The knowledge offered under is partially primarily based on the earlier construct of the sport. We’ll replace is shortly.
Ajax
Ajax, The First Descendant, developer: NEXON Video games
Ajax is a real tank with very excessive protection, making him a helpful acquisition within the group. His function is Tank.
Expertise:
- Occasion Horizon (Passive) – This can be a passive means that permits the character to build up Void Power as much as 100%. Ajax then features -5%/10%/20% Cooldown for each 30%/60%/100% of Void Power acquired. At max stage expertise are enhanced.
- Orbit Barrier – MP value 30, Cooldown 15 sec. The character creates a defend that lasts for 15 seconds. Its Max reflection injury charge relies on DEF, adopted by Ability Energy. The barrier hurries up amassing Void Power
- Void Stroll – MP value 35, Cooldown 20 sec. Ajax jumps up and lands on the bottom with momentum, dealing 560,3% Ability Energy Modifier injury to enemies inside 6 meters and quickly gorgeous them. If the talent is enhanced, it boosts Max Defend.
- Expulsion – MP value 30, Cooldown 15 sec. The character assaults enemies dealing 1212,9% Ability Energy Modifier injury to them in a 4 m radius, additional knocking them again. In its enhanced model injury and vary is larger.
- Hyper Dice – MP value 50, Cooldown 35 sec. This talent works the identical approach as Orbit Barrier, however on this case a defend surrounds the character on all sides. What’s extra in its enhanced model, the barrier boosts firearm ATK and Explosive ATK.
Final Ajax
Final Ajax, The First Descendant, developer: NEXON Video games
The identical Ajax however with a brand new look.
Blair
Blair, The First Descendant, developer: NEXON Video games
Blair focuses on short-range fight, and his fire-based expertise deal each injury to single opponents and full teams. His function is DoT Supplier.
Expertise:
- Pitmaster (Passive) – A passive talent that will increase vital injury by 30% when an opponent has Burn standing utilized. Furthermore Vital Hit Fee is elevated primarily based on the variety of Flame Zones.
- Blaze up – MP Price 25, Max Stacks 3, Stack Cooldown 12 sec. Creates a fiery explosion that spawns a Flame Zone, which offers 18% x Ability Energy Modifier steady injury to enemies inside 4 meters (length 12 sec).
- Extinguish – Cooldown 22 sec. Takes every Flame Zone off the map, thereby regenerating 19 MP and rising protection by 50% for 10 seconds.
- Burn Style – MP Price 35, Cooldown 30 sec. Emits a beam of fireside that offers 27% x Ability Energy Modifier injury for 4.5 seconds in a 3m radius. On the similar time, the talent imposes a Burn impact.
- Lethal Delicacies – MP Price 60, Cooldown 120 sec. Creates a fireball that explodes and creates 3 smaller spheres. The massive sphere offers 257% x Ability Energy Modifier injury in 8m radius, and every of the smaller ones offers 128% c Ability Energy Modifier injury every. Opponents obtain the Burn impact and Flame Zone is created.
Bunny
Bunny, The First Descendant, developer: NEXON Video games
Bunny is without doubt one of the favourite characters amongst gamers. Her essential benefit may be very excessive motion velocity, which makes her a extremely harmful opponent. Her function is Nuker.
Expertise:
- Rabbit Foot (Passive) – A passive talent that costs Max Electrical energy by 0,2% for each meter traveled. As soon as your character stops, the gathered energy will probably be consumed. In case you do double soar, close by enemies will probably be broken upon your touchdown.
- Thrill Bomb – Electrical energy Price 100, Cooldown 7 sec. Summons a Thrill Bomb that assaults the closest enemy inside a 13m radius, dealing Ability Energy Modifier x 230,4% injury (will increase with the quantity of Electrical energy possessed) and making use of Electrocution impact (steady injury).
- Mild Dashing – MP Price 6, Cooldown 2 sec, Steady MP Price Interval Each cycle, Steady MP Price Max 16 in 1 sec. the character makes use of dash solely, and its velocity is elevated by 50%. Every meter lined recharges Electrical energy.
- Lightning Emission – Electrical energy Price 266, Cooldown 22 sec. Bunny enters Lightning Emission mode, which offers Ability Energy Modifier x 21% injury for each 6m lined (it’s elevated by possessed Electrical energy). Injury is dealt to opponents inside an 8m radius. Enemies get additionally Eectrocution standing.
- Most Energy – Price Interval Each cycle, Price max 160 in 1 sec, Cooldown 50 sec. The character assaults with an electrical beam. Injury will increase with the time the talent is used.
Final Bunny
Final bunny, The First Descendant, developer: NEXON Video games
Bunny carrying fairly courageous costume.
Enzo
Enzo believes that crucial factor throughout struggle is correct provide movement. That’s the reason he’s thought-about an excellent candidate for a Help character.
Expertise
- Shoot Help – Grants Hearth Help to allies inside an space round Enzo, rising their max ammo capability. This effectivity of this impact will increase marginally with the variety of Enzos within the squad. Effectivity will increase when Enzo disarms the safety of the Encrypted Vault, and rewards enhance when this occurs.
- Begin Provide – Summons a Bullet Supplying Gadget on the designated location. Provides bullets to allies that strategy the Gadget. The Bullet Supplying Gadget can be utilized as soon as by every ally, and disappears when everybody has used it or its length ends.
- Explosive Drone – Launches an Explosive Drone ahead. The Explosive Drone explodes on contact with an enemy or a terrain object, dealing injury.
- Improve Fight Swimsuit – Summons a Defend Restoration Comms. When the Defend Restoration Comms is first summoned, recovers Enzo’s Power Defend by a specific amount, then continues to recuperate the Power Defend by means of Improve Fight Swimsuit impact.
- Good Help – Summons a Small Provide Ship to himself and his allies. The Small Provide Ship periodically gives Provide Bullets and grants Good Help to allies. The Small Provide Ship assaults enemies in entrance whereas it’s energetic, and when the talent ends, it fires a missile ahead that causes an enormous explosion at its vacation spot.
Esiemo
A strong warrior who likes to play with hearth, and extra exactly with bombs. He attaches explosives to enemies. His essential function is Burst DPS.
Expertise
- Adventitious Behavior (Passive) – Drops a bomb on the bottom when the defend is totally depleted.
- Time Bomb – Launches a Sticky Bomb ahead. The Sticky Bomb attaches to an enemy or terrain function on contact.
- Blast – Immediately detonates connected bombs. Bomb injury will increase with the variety of connected bombs.
- Guided Landmine – Locations a Guided Landmine at present location. As soon as positioned, the Guided Landmine will fly to an enemy inside its detection vary and fix to it.
- Arche Explosion – Begins shifting ahead quick. On collision with an enemy whereas charging, inflicts Knockback. When the motion ends, offers injury to close by enemies and removes buffs from them. After the talent ends, Esiemo enters Insanity state.
Freyna
Freyna, The First Descendant, developer: NEXON Video games
Freyna focuses on dealing poison injury, which considerably weakens enemies. When selecting her, it’s advisable to maintain at a sure distance from a bunch of opponents. Her function is DoT Supplier.
Expertise:
- Contagion Hyperlinks (Passive) – Will increase Poisonous Ability Energy by the variety of close by enemies inflicted with Poison from Freyna’s talent.
- Poisonous Trauma – MP Price 25, Cooldown 9 sec. Launches a projectile that damages opponents. What’s extra it creates a Poisonous Puddle which poisons (inflicts Room 0 Trauma) opponents inside a 3m radius.
- Protection Mechanism – MP Price 35, Cooldown 20 sec. Creates Plague Bodyarmor, which will increase a personality’s protection by 50% for 10 sec. It has an opportunity to inflict Room 0 Trauma.
- Decomposed Poison – Price 45, Cooldown 25 sec. Creates a Toxin Swamp. Enemies which enters it get steady injury and are poisoned. What’s extra, they’re inflicted with Venom Soaked which might poison different opponents.
- Venomous Baptism – MP Price 30, Cooldown 110 sec. Freyna turns her weapon into Venom Baptism, which offers Ability Energy Modifier x 30% injury. The talent lasts for 10 seconds or till it runs out of bullets, of which there are 45. Bullets inflict Room 0 Trauma.
Gley
Gley, The First Descendant, developer: NEXON Video games
Gley is without doubt one of the most versatile and in addition harmful characters. She will be able to deal very excessive injury, and her expertise are helpful in any group. Her function is Utility Supplier.
Expertise:
- Thirst (Passive) – Whereas in Frenzied mode, after defeating an opponent, a Life Sphere can fall out of them, which recovers a few of Gley’s HP. In regular state this talent makes her lower incoming DMG. Keep in mind that she will’t have Defend or MP.
- Frenzied – HP value max HP x 10%, Cooldown 1 sec. Enters Berserk mode. Injury coping with long-range weapons will increase by 25% and penetration by 45. Nevertheless, the talent consumes Gley’s 18% of max HP and slows her Restoration results by 60%.
- Life Siphon – Energy of Life Price 3, Cooldown 20 sec. This talent offers injury to enemies in 6m radius. It additionally restores Gley’s HP, its impact will increase for every enemy hit. The impact is barely totally different relying on her state. If she is Frenzied, DMG will increase, if she just isn’t, Galy features Vigor and reduces incoming injury.
- Elevated Sensory – HP Price Max HP x 5%, Cooldown 40 sec. In regular mode, the aura regenerates life, and in berserk mode, it stops the consumption of ammunition.
- Bloodbath – HP Price Max HP x 15%, Cooldown 1 sec. Turns Gley’s weapon right into a Bloodbath. In regular mode, the assault stuns enemies, and in berserk mode it offers 33% Ability Energy Modifier extra injury (it’s 100%, if HP is decrease than 50%).
Final Gley
Final Gley, The First Descendant, developer: NEXON Video games
Gley carrying gold outfit.
Jayber
Jayber, The First Descendant, developer: NEXON Video games
Jayber is a wonderful help. He would not stand out by way of injury, however has some helpful expertise that permits him to summon turrets. His function is Utility Supplier.
Expertise:
- Turret Sync (Passive) – A passive talent that will increase the injury dealt by 20% when Assault Turret and Medical Turret are energetic.
- Assault Turret – MP Price 20, Cooldown 20 sec. Summons a turret that lasts for 15 seconds and offers injury to a close-by enemy. You possibly can improve the turret by hitting it with Multi objective gun.
- Medical Turret – Price 40, Cooldown 45 sec. Summons a turret that restores HP inside a radius of 8 meters, and taunts enemies inside 15. It may be enhanced by hitting it with Multi objective gun. As soon as upgraded, it’s going to restore MP.
- Multi-purpose Gun – MP Price 30, Cooldown per bullet 15 sec, Max Mullets x3. Modifications the Jayber weapon to a Multi-purpose Gun. Capturing a standard turret with it prompts Enhanced Mode. Capturing such a turret as soon as once more will restore its HP by 25%. In case you hit enemies it’s going to deal injury Ability Energy Modifier x 316%.
- Reactivate – MP Price 30, Cooldown 80 sec. The talent takes all energetic turrets off the map and offers excessive injury to enemies close to them.
Kyle
Kyle, The First Descendant, developer: NEXON Video games
Kyle is a superb defend to your crew due to his magnetic area which might take up incoming projectiles and lasers. His function is Bruiser.
Expertise
- Skilled Technician (Passive) – Cooldown 300 sec. Will increase Magnetic Pressure proportional to Max Power Defend. As soon as Power Defend is depleted, acquire Magnetic Care (recovers Magnetic Pressure and Power Defend at intervals).
- Repulsion Sprint – Max Stack 3, Stack Cooldown 12 sec. Kyle rushes ahead (max distance 10m) and inflicts injury and Knockback on enemies. On the similar time recovers some Magnetic Pressure.
- Magnetic Bulwark – Defend Price: Max Defend x 5%, Defend Price Interval 1 sec, Cooldown 2 sec. He creates a barrier to the entrance which blocks projectiles and recovers some Magnetic Pressure upon hit.
- Magnetism Spurt – Magnetic Pressure Price: Max Magnetic Pressure x 2%, Magnetic Pressure Price Interval 1 sec, Cooldown 15 sec. Upon utilization, Magnetic Pressure is used earlier than Power Defend or HP loss. As soon as Pressure is depleted, it offers injury to close by enemies. In case you finish the talent voluntarily, it’s going to recuperate Power Shields of allies in neighborhood.
- Superconductivity Thrusters – Minimal Use Situation: Max Magnetic Pressure x 30% owned, Cooldown 60 sec. Kyle can fly for six sec, and deal injury to enemies upon collide.
Lepic
Lepic, The First Descendant, developer: NEXON Video games
Lepic is without doubt one of the 3 fundamental characters. He focuses on dealing excessive injury, and his expertise make him a really versatile choice. His function is DPS.
Expertise:
- Shut Name (Passive) – Cooldown 600 s. He can survive a deadly injury, and recovers some HP afterwards.
- Grenade – MP value: 30, Cooldown: 6 sec. That is nothing greater than a grenade throw that offers comparatively excessive space injury. It inflicts ATK x 123% explosive injury to enemies inside 6m radius.
- Overclock – MP value 20, Cooldown 20 sec. When activated, will increase Ability Energy Modifier for 21 sec. As well as, the usage of Grenade and Overkill expertise units enemies on hearth (Burn impact), which offers steady injury for 7 sec.
- Traction Grenade – MP value 38, Cooldown 25 sec. This grenade works inside a given radius, however as a substitute of inflicting injury, it attracts enemies in the direction of it inside 9 m radious for two sec.
- Overkill – MP value 40, Steady value 20, Cooldown 80 sec. Lepic turns his arm right into a type of rocket launcher, which replaces the present weapon and fires a shell dealing AoE injury. As well as, on the touchdown level (5m vary), the missile offers further injury for a while. The talent is energetic till it depletes mana.
Final Lepic
Final Lepic, The First Descendant, developer: NEXON Video games
Final Lepic is your previous good Lepic.
Sharen
Sharen, The First Descendant, developer: NEXON Video games
Sharen is a wonderful character for dealing very excessive injury, however on the similar time she has little protection, so it’s higher to not have interaction in a struggle in opposition to a number of opponents. Her function is Shut-Vary Supplier.
Expertise:
- Assassinator (Passive) – Cooldown: 45 sec. When in Ambush, killing an enemy resets Lively Camouflage cooldown. It additionally will increase injury barely when Sharen fights an opponent who doesn’t assault her.
- Cutoff Beam – MP Price 25, Cooldown 7 sec. Strikes with an electrical blade, dealing Ability Energy Amplifier x 371% injury to opponents in a 2.2m by 3m area, whereas imposing an Electrocution impact on them.
- Lively Camouflage – MP Price 30, Cooldown 30 sec. The talent lasts as much as 20 sec and hides the character throughout this time. Lively Camouflage disappears routinely when Sharen assaults an opponent. As soon as the impact wears off, Sharen offers extra injury for the subsequent assault.
- Affect Rounds – MP Price 20, Cooldown 15 sec. Launches a projectile that explodes and in an 5m radius and quickly stuns enemies.
- Flash Shortsword – MP Price 40, Cooldown 60 sec. Assaults as much as 10 opponents with a number of shortswords (max 3 at a goal), dealing AoE injury.
Valby
Valby, The First Descendant, developer: NEXON Video games
Valby makes use of water to struggle. She is good to deal injury to a number of opponents on the similar time. Her function is Fixed DPS.
Expertise
- Water Consumption (Passive) – When utilizing expertise standing on water, MP value decreases (puddle created by Valby are additionally water).
- Bubble Bullet – MP Price 40, Cooldown 18 sec. Creates a puddle which offers steady injury to enemies and inflict them with Laundry (Hearth and Electrical resistance decreases).
- Plop Plop – MP Price 50, Cooldown 25 sec. Valby creates a puddle to which she will soar and emerge within the second puddle, dealing injury to close by enemies and inflicting them with Laundry.
- Laundry – MP Price 45, Stack Cooldown 22 sec, Max Stacks 2. Valby eneters Liquified state. She will be able to’t take her ft off the bottom and is unable to make use of expertise. On the opposite aspect, she will’t collide with enemies and her DEF is stronger. She creates a Waterway whereas shifting. Enemies who enter it’s going to turn out to be inflicted with Laundry.
- Laundry Bomb – MP Price 60, Cooldown 120 sec. Switches weapon to Laundry Bomb Launcher. As soon as shoot (max 5 bullets), within the touchdown spot, it creates Laundry Bomb. It tows enemies (12m radius) inflicted with Laundry and offers steady injury.
Viessa
Viessa, The First Descendant, developer: NEXON Video games
Viessa will be known as a mage. Her expertise focus not solely on dealing injury to enemies, but in addition on debuffing them. She will be able to freeze her opponents. Her function is Debuffer.
Expertise
- Ice Sphere (Passive) – Cooldown 15 sec. Based mostly on the variety of Ice Shackle levels (reduces enemy velocity), Viessa creates ice spheres which assaults enemies and inflict Ice Shackle standing.
- Frost Shards – MP value 25, Cooldown 7 sec. The character fires an ice projectile that offers 160% Ability Energy Modifier and 119% Ability Energy Modifier AoE in a 3.5 meter radius. On the similar time imposing the Ice Shackle impact on opponents.
- Frost Street – MP value 24, Cooldown 25 sec. Viessa creates an ice fog round herself, which will increase the character’s velocity by 30% and her protection by 282. An opponent who enters the frozen floor will obtain the Ice Shackle impact.
- Chilly Snap – MP value 22, Cooldown 7 sec. Viessa creates an ice fog and shoots it. It inflicts 250% Ability Energy Modifier in a 3,5m x 1,5m vary. Opponent will obtain the Ice Shackle impact.
- Blizzard – MP value 38, Cooldown 40 sec. A strong assault that offers steady injury to opponents each 2 sec. When it disappears, it offers AoE injury and inflicts the Ice Shackle impact on enemies.
Final Viessa
Final Viessa, The First Descendant, developer: NEXON Video games
As within the case of Lepic, Final Viessa is your previous good Viessa.
Yujin
In case you are searching for somebody who will deal with your wounded, Yujin is your man. He’s a medic and can gladly be a Help in your crew.
Expertise
- Cease Overreacting – Considerably reduces the time to rescue allies. Targets rescued by Yujin will increase to Max HP for a sure time period.
- Solidarity Therapeutic – Summons a Restoration Drone that attaches to allies to heal them. Recovers goal and will increase their ATK by means of an Accelerant impact upon dismissal.
- Restructure Serum – Fires a Restructure Serum ahead, reducing DEF and inflicting Allergy. When attacking enemies with Allergy, heals close by allies and grants further therapeutic to allies who kill the enemy.
- Stimulant Spray – Grants Stimulation to allies. Whereas Stimulation is energetic, incoming DMG is decreased and restoration is acquired when Stimulation ends
- Hyperreactive Therapeutic Floor – Heals self and allies, granting Purification and Immunity to take away and forestall debuffs. Further restoration relies on the variety of allies and enemies inside vary. Yujin is granted Hyper Exercise impact, rising his ATK and talent energy.