Tiny Garden is a puzzle recreation about planting flowers and crops you possibly can then promote to purchase seeds for brand spanking new kinds of flowers and crops. That may be charming sufficient by itself, however your agricultural endeavours are set inside a Polly Pocket-style toy, with crops additionally in a position to be exchanged for furnishings with which to embellish your diorama residence. After blowing previous its Kickstarter goal, there’s now a playable demo.
It is solely 20-minutes or so lengthy, extra of a „proof-of-concept“ than a full demo, say the builders, with many unfinished options. It’s going to additionally solely be obtainable for the rest of the Kickstarter pledge drive, which involves an finish on August 2nd.
That stated, I’ve simply performed it and I had enjoyable. Plopping down vegetation to change adjoining tiles, to irrigate soil or develop grass, and thus create platforms for planting new kinds of seeds, is a satisfying problem. It jogs my memory of Concrete Jungle, which used the same system because the underpinnings of a citybuilder.
I am additionally simply in love with the presentation. I didn’t have Polly Pockets as a child, or the so-called boy equal, Mighty Max, which swapped the make-up instances and home scenes for monster heads and creepy dungeons. We ignored such boneheaded gender essentialism with our personal son and acquired a sackful of previous, secondhand Polly Pockets from eBay nevertheless, and he adored them. I will need to have spent dozens of hours hunched over them with him, performing out tales, our imaginations lit up by their intricate development.
Matt beat me to masking Tiny Backyard when it launched on Kickstarter earlier this month, however formally I am writing about it once more now as a result of it is received a playable demo. Unofficially I am writing about it in order that I can say: a Polly Pocket mansion with a secret room behind a bookcase is infinitely cooler than a Mighty Max cranium dungeon.